I know you guys ment to help with the automaticly turning Brake selector on your WCL Class 37. For people with no knowledge in brake systems, this is maybe step less to do when using the loco the first time, but i feel my self annoyed by automaticly moving switches. Its not just immersion braking, also when doing shunting procedures a real annoyance. Also be aware your loco might be used on other routes any time.
Your very nice class 37 is not always the main attraction on my consist, could be possible there are 3x 37s on the back of a train on its way to the scrapline. The 37 features Dual brake systems, exhausters, compressors, traction cutout, and many other features. In TSW with every Dual locomotive the player has to check anyway if he is connecting a vacuum or air braked consist.
Here an example of simulating a ROG rescuening scenario:
It was fun, except the frustrating automaticly turning brake selector going to goods air / VAC when coupling / uncoupling.


Other conist, 5x locomotives powered by 2x cl 37 thrashing out of wembley central (Same annoyance with the brake selectors constantly changing positions when building the consist):


Please Rivet, this is a Simulation, not call of duty, so a Huge Red Flag & NoGo from my side at this point. Im sure creating one A4 Page as a small guide for using the Air & Vac brakes is made faster than programming this entire thing.
Your very nice class 37 is not always the main attraction on my consist, could be possible there are 3x 37s on the back of a train on its way to the scrapline. The 37 features Dual brake systems, exhausters, compressors, traction cutout, and many other features. In TSW with every Dual locomotive the player has to check anyway if he is connecting a vacuum or air braked consist.
Here an example of simulating a ROG rescuening scenario:
It was fun, except the frustrating automaticly turning brake selector going to goods air / VAC when coupling / uncoupling.
Other conist, 5x locomotives powered by 2x cl 37 thrashing out of wembley central (Same annoyance with the brake selectors constantly changing positions when building the consist):
Please Rivet, this is a Simulation, not call of duty, so a Huge Red Flag & NoGo from my side at this point. Im sure creating one A4 Page as a small guide for using the Air & Vac brakes is made faster than programming this entire thing.
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