Many many thanks for the warm words Jasonpfc, much appreciated! We are always more than happy when we hear that you (the community) are enjoying our addons.
Nevertheless, I'll make sure your feedback get's added to our bugtracking system.
Many thanks & have a fantastic weekend! 😊
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TSW 2 | Island Line 2022: Class 484 | OUT NOW!
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Posted this on my facebook group ( train sim world community ) but I'll post it here aswell.
Took me longer then planned, but that's the island line 2022 completed.
Review time, it's a long one!
So, like many others, I'm sceptical when rivet release a route for tsw, but as it was a UK route, I kept on "track" of purchasing all UK content, in my head I was visualising the isle of wight route vs island line, I can honestly say I shouldnt have compared the two, island line 2022, whilst many may disagree, is by far the best route Rivet Games have produced for tsw so far, from the model of the 484, to the modeling of the stations, the scenery ( I know some are always picky ) throughout the route, the sparks on the track definatly add to the immersion.
Now I wont say its 100% perfect, there a couple of niggling, but not game braking things, the livery ( we know SWR are tight fisted ) so we can forgive that, passengers falling of stations/bridges onto the track, and when doing a return to free roam arriving at shanklin, the headlights/tail lights auto change to the wrong end, again not game braking.
For those that know me, I always do journey mode first, however this time I decided to skip, as around 70% of the journey mode is repeated services from earlier chapters, some that I picked up on luzern-sursee.
So all that aside, island line is a solid 8.5/10
Thanks rivet and please keep up this standard of content 👏
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If you happen to own TSW 3, we have good news for you. There's going to be an update if you own the Island Line 2022. See the changelog below.
We don't have a date yet when this will become available for Train Sim World 2, we'll keep you updated.
Island Line 2022:- Various graphical and environment improvements, including:
- Asphalt and concrete terrain should now make correct footstep sounds
- Players can now walk up the stairs at Ryde St. John’s Road
- Passengers should now not cluster at the doors to the loco at Ryde St John’s Road
- BR Class 484
- should no longer be able to open doors manually when moving
- AI trains now have their passenger lights on when train is in use
- Horn should now play correctly no matter how quickly the horn button is pressed
- Improved whistle volume
- Incorrectly spelt cab labels have been corrected and should now be spelt correctly
There's more in this update, see the original Dovetail forum post: https://forums.dovetailgames.com/thr...ptember.58549/
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- Various graphical and environment improvements, including:
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SUBMIT & WIN!
Just a quick reminder:
You can win a 10€ voucher for our Rivet Games shop right now, if you leave us a review on the Island Line 2022 on Steam. This helps us to improve, as well as other players. Thank you!
Enter here: https://forms.gle/A1fmQDSEaqMYvo4r9
Winner will be drawn on the 25th of August 2022 and informed via email.
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The problem with AI-generated timetables is that the computer doesn't always know what's reasonable. This can result in timings that are too tight and/or don't feel realistic. The timetable for Spirit of Steam in particular suffers from this issue, since it expects players to be almost just as fast as trains on a modern day version of the route.
It was recently brought up in a roadmap stream (https://youtu.be/iZTAEB_g4i4?t=4757) that Joe from DTGs gameplay team has found a way to get as close to the real times as you can get in a less time consuming way. That also eliminates the need of AI timings. I think it's worth getting in contact with him, so this issue won't happen again on future timetables. It also helps making Timetable Mode more enjoyable!
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Let me explain that a little more in detail: Dovetail stopped publishing addons on the Microsoft store after the Rush Hour release because there were some technical issues with the game on that platform (key features not working).
We're hoping to bring all those addons back at some point, but we'll update you on that seperatly. Hope that helps.
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I do know the dev team has some things they're looking at. I'll see if I can find out and get back to you.
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Hi. PC version is available on Steam -- https://store.steampowered.com/app/1...484_EMU_AddOn/
OR on our store as a bundle with the original Isle of Wight: Ryde - Shanklin
Sorry, Microsoft Store is not an option.
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Will this ever be available for PC via Microsoft Store? Currently only available for Xbox
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Any chance the AI timings and lack of setup time will be fixed?
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Originally posted by michaelkeane2022 View Postthis service not working show red long time at ryde st johns
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this service not working show red long time at ryde st johns1 Photo
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Another big plus are the very detailed created bogies. They are in my opinion under the top 3 best looking bogies of all tsw vehicles. This means piping, cables and the components in general are very well modeled. Even when releasing the brakes, you can hear the air flush.
Rivet, keep up this level of detail in future dlcs & projects.
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Yes this dlc is rivets best from the quality aspect. The Class 484 is really detailed visual and also with features. Thats how it should be! Nice we can even isolate the drivers doors with the valves, thats exactly the details which makes the huge difference to me. Nice job rivet.
The route it self looks good and for me its enjoyable to drive the Island line.
Sounds are good, but still need a bit of a tweak. The only bugs i had are:
- When starting the service by taking over a train (spawning on foot), the a.i seems to switch the lights in the other cab.
- No driver visible (same as in Luzern sursee) --> i heard its caused by playing a female character
- Mastery scenery cant be activated after finish both tiers.
Another positive thing in my opinion is the "real" scenery, which can be unlocked in tier 2. In luzern sursee its a huge cheese, not very appealing in my opinion. I rather prefere non fantasy scenry, which gives the route a nice benefit.
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