Announcement

Collapse
No announcement yet.

TSW2 | Isle of Wight | OUT NOW!

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Originally posted by Jasper_Rivet View Post
    Hey folks,

    we wanted to give you a quick insight for the next Isle of Wight update, that we already announced.
    We're currently working hard on the update to make Isle of Wight even better, but this takes time, due to the way updates are developed and published in Train Sim World. That's why we don't expect the update to be available in the next month. Of course, we'll let you know here and on social media when we got any news, a release date or specific bugfix notes for it.

    We hope you'll understand.
    I think you need to check this, this is ALL wrong, DTG have confirmed the update is in testing and will be out soon, please check this as there has been a misunderstanding

    Comment


    • Jasper_Rivet
      Jasper_Rivet commented
      Editing a comment
      Ummm, would you please share your source for this?

      I'm a bit confused, I always thought that the developers (we) know best what we're talking about. Maybe you mean the update from last week? Will go back and double-check with our devs though!

    • Jasper_Rivet
      Jasper_Rivet commented
      Editing a comment
      Alright, spoke to our developers, they said they started the testing process yesterday afternoon. That might be what Dovetail talked about.

  • I found another issue: During timetable service 2D70 at Brading the doors open at the correct side, but I saw passengers get off the train at the wrong side.

    Comment


    • Jasper_Rivet
      Jasper_Rivet commented
      Editing a comment
      Thanks a lot for reporting Jan, much appreciated! We'll have a look into it!

  • Click image for larger version  Name:	TopImage-Update2.jpg Views:	189 Size:	89.1 KB ID:	3213

    Hey everyone, good news: We just started rolling out the second update for the Isle of Wight. Please allow the update to appear in the next 48 hours, before you're contacting us. The update will download and install automatically once its available, you don't have to do it manually.

    Changelog:
    • Fixed instances of loco coupling collisions
    • Fixed an issue that would result in the player being pushed up when walking between vehicles when in motion
    • Fixed an issue with the inverted guard and head-out cameras
    • Improved frame rate performance when passenger saloon lights are enabled
    • Made the HUD consistent with DTG add-ons
    • Improved driver's window audio volume
    • Added seaside environmental audio in appropriate locations
    • Added platform stopping markers
    • Added door control explanation to introduction tutorial
    • Fixed an issue that prevented the horn button from animating
    • Fixed instances of incorrect train formations at Ryde Pier Head in Timetable Mode
    • Added platform climb up along the entire length of platforms
    If you do have any questions, please let us know!
    Last edited by Jasper_Rivet; 12-16-2020, 07:47 AM. Reason: Added in the official changelog.

    Comment


    • Is there any 4 car services on iow also how come ai trains don't have headlights or passenger lights on?

      Comment


      • Thank you for all the fixes. I really appreciate that. Three comments though:

        1. I do not hear sea gulls despite the seaside sound update. Or did I miss something here?

        EDIT: saw them now. Thanks a lot for this!

        2. The Engineering Interruption scenario is really bad and needs revision of a competent scenario developer. The good news is that I can complete it now, though I have seen reports of people that still fail to complete it due to technical issues.

        3. My last comment about the amount of consists is still valid. I still believe you cannot run the service with only two consists. There should be at least one spare at the Island. I checked Google Earth and I could see at least four consists and one I am not 100% certain. The image below shows two 3 car configurations in the depot.

        Click image for larger version  Name:	Schermafbeelding 2020-12-16 090137.jpg Views:	84 Size:	475.8 KB ID:	3218
        Last edited by RudolfJan; 12-23-2020, 08:10 AM.

        Comment


        • matteomo
          matteomo commented
          Editing a comment
          Thanks for your reports Jan!

      • The update really enhances the route! The detail with the flying seagulls I noticed immediately and this makes the scenery appear more alive. Only the tracks on the pier are still a little too rusty and could shine a bit more as trains roll in every day... and finally the missing sun is here too.

        Click image for larger version

Name:	Seagulls Collage.jpg
Views:	235
Size:	531.2 KB
ID:	3224

        Comment


        • Jasper_Rivet
          Jasper_Rivet commented
          Editing a comment
          Glad you noticed it and enjoying it! And you captured in a really beautiful screenshot!
          And all the best for 2021!

      • Found a small bug. In the speedometer HUD the values in the Main reservoir and brake cylinder are mixed up. See image below.
        Also, I think the train is acceleration not as fast as it used to do. Is this a bug or intentional?
        Attached Files

        Comment


        • Jasper_Rivet
          Jasper_Rivet commented
          Editing a comment
          We'll have a look into that, thanks for reporting!

      • Is there any 4 car services on iow also how come ai trains don't have headlights or passenger lights on?

        Comment


        • Scotrail156467 There's one 4-car service in one of the scenarios - not a 100% sure which one though.
          But when we visited the route in the beginning of 2020, there were only 2-car services active - because the trains are basically falling into pieces. We build the route & gameplay to match the things we surveyed by the beginning this year - that's why.

          The AI trains might not have the headlights on in some specific cases, when they sporn before the player train - this also applies for the destination board.

          Comment


          • Juniorhornet
            Juniorhornet commented
            Editing a comment
            If you built the route to match the things you surveyed, why are the trains not red?

          • Jasper_Rivet
            Jasper_Rivet commented
            Editing a comment
            There's a simple answer to this question: Legal issues.
            As a payware developer, we simply can't do any liveries/trains we want to - we have to agree with the owners of the design (which is in most cases a train company). I hope that helps understanding why we didn't implemented the Island Line livery.

        • Are uses every going to fix the livery editor for your route that uses made IOW and don't say speak to DTG it's nothing to do with them 😡

          Comment

          Working...
          X